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  1. Aldurs Deception - 50% Light Res
    $0.00

    Perfect: Lightning Resist +50%. Variables: 746-857 Defense

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  2. Aldurs Deception - Unid
    $0.00

    Variables: 746-857 Defense, Lightning Resist +40-50%

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  3. Angelic Mantle
    $0.00
    Angelic Mantle Ring Mail Defense: 68 (Base Defense: 45-48) Defense: 218 (Base Defense: 45-48) Required Level: 12 Required Strength: 36 Durability: 26 +40% Enhanced Defense Damage Reduced by 3 Learn More
  4. Arcanna's Flesh
  5. Arcanna's Flesh - 107 Def - Perfect
  6. Arctic Furs
    $2.79

    Perfect: 51 Defense, +325% Enhanced Defense

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  7. Arctic Furs - Unid
    $0.00

    Variables: 45-51 Defense, +275-325% Enhanced Defense

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  8. Arkaine's Valor +1 All Skills
    $0.00

    Variables: +150-180% Enhanced Defense, Damage Reduced By 10-15

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  9. Arkaine's Valor +2 All Skills
    $0.00

    Variables: +150-180% Enhanced Defense, Damage Reduced By 10-15

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  10. Arkaine's Valor - Unid
    $0.50

    Variables: +1-2 to All Skills, +150-180% Enhanced Defense, Damage Reduced By 10-15

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  11. Atma's Wail
    $0.00

    Variables: +120-160% Enhanced Defense

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  12. Berserker's Hauberk
  13. Black Hades
    $0.00

    Variables: 140-200% Enhanced Defense, +30-60% Damage to Demons, +200-250 to Attack Rating Against Demons.

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  14. Black Hades - Ethereal
    $0.00

    Variables: 140-200% Enhanced Defense, +30-60% Damage to Demons, +200-250 to Attack Rating Against Demons. This Armor is Ethereal (+50% base defense) and cannot be repaired. It is recommended for use only on a mercenary.

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  15. Boneflesh
    $0.00

    Variables: 234-257 Defense, +100-120% Enhanced Defense

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  16. Cathan's Mesh
  17. Corpsemourn
    $0.00

    Variables: +150-180% Enhanced Defense.

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  18. Corpsemourn - Ethereal
    $0.00

    Variables: +150-180% Enhanced Defense. This Armor is Ethereal (+50% base defense) and cannot be repaired. It is recommended for use only on a mercenary.

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  19. Crow Caw
    $0.00

    Variables: +150-180% Enhanced Defense

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  20. Crow Caw - Ethereal
    $0.00

    Variables: +150-180% Enhanced Defense. This Armor is Ethereal (+50% base defense) and cannot be repaired. It is recommended for use only on a mercenary.

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  21. Dark Adherent
    $0.00

    Variables: 666-882 Defense, +305-415 Defense

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  22. Darkglow
    $0.00

    Variables: 83-98 Defense, +70-100% Enhanced Defense

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  23. Duriel's Shell
    $0.00

    Variables: +160-199% Enhanced Defense

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  24. Duriel's Shell - Ethereal
    $0.00

    Variables: +160-199% Enhanced Defense; This Armor is Ethereal (+50% base defense), a good candidate for a Zod Rune.

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  25. Goldskin
    $0.00

    Variables: 356-405 Defense, +120-150% Enhanced Defense

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  26. Griswold's Heart
  27. Griswold's Heart - 917-949 Def
  28. Guardian Angel
    $0.00

    Variables: +180-199% Enhanced Defense

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  29. Guardian Angel - Ethereal
    $0.00

    Variables: +180-199% Enhanced Defense; This Armor is Ethereal (+50% base defense), a good candidate for a Zod Rune.

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  30. Haemosu's Adamant
  31. Haemosu's Adamant - 702 Def - Perfect
  32. Hawkmail
    $0.00

    Variables: 109-122 Defense, +80-100% Enhanced Defense

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  33. Heavenly Garb
    $0.00
    Heavenly Garb Light Plate Defense: 216 Required Level: 29 Required Strength: 41 Durability: 60 +100% Enhanced Defense Regenerate Mana 25% All Resistances +10 +15 To Energy +50% Damage To Undead +100 To Attack Rating Against UndeadHeavenly Garb Light Plate Defense: 216 Required Level: 29 Required Strength: 41 Durability: 60 +100% Enhanced Defense Regenerate Mana 25% All Resistances +10 +15 To Energy +50% Damage To Undead +100 To Attack Rating Against Undead Learn More
  34. Hwanin's Refuge
  35. Hwanin's Refuge - 390 Def - Perfect
  36. Iceblink
    $0.00

    Variables: 163-172 Defense, +70-80% Enhanced Defense

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  37. Immortal King's Soul Cage
    $0.00
    Immortal King's Soul Cage Sacred Armor Defense: 1001 (Base Defense: 487-600) Defense: 1301 (Base Defense: 487-600) Required Level: 76 Required Strength: 232 Durability: 60 +400 Defense 5% Chance To Cast Level 5 Enchant When Struck Poison Resist +50% +2 To Combat Skills (Barbarian Only) Learn More
  38. Isenhart's Case
  39. Leviathan 15-19% DR
    $0.00

    Variables: 1514-1722 Defense, +170-200% Enhanced Defense, +100-150 Defense, +40-50 to Strength, Damage Reduced By 15-19%

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  40. Leviathan 20-24% DR
    $0.00

    Variables: 1514-1722 Defense, +170-200% Enhanced Defense, +100-150 Defense, +40-50 to Strength, Damage Reduced By 20-24%

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  41. Leviathan 25% DR
    $0.00

    Perfect: Damage Reduced By 25%. variables: Defense: 1514-1722, +170-200% Enhanced Defense, +100-150 Defense, +40-50 to Strength

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  42. M'avina's Embrace
    $0.00

    Perfect: Defense: (877-1269), Magic Damage Reduced By 12

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  43. M'avina's Embrace - 873 Base Def, 12 MDR - Perfect
    $0.00
    Perfect: Defense: (877-1269), Magic Damage Reduced By 12 Learn More
  44. M'avina's Embrace - Unid
    $0.00

    Variables: Defense: (771-1163) – (877-1269), Magic Damage Reduced By 5-12

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  45. Milabrega's Robe
    $0.00
    Milabrega's Robe Ancient Armor Defense: 234 (Base Defense: 218-233) Defense: 468 (Base Defense: 218-233) Required Level: 17 Required Strength: 100 Durability: 60 Damage Reduced by 2 Attacker Takes Damage of 3 Learn More
  46. Naj's Light Plate
  47. Naj's Light Plate - 800-829 Def
  48. Naj's Light Plate - 830 Def - Perfect
  49. Natalya's Shadow - 3 Sockets
    $0.00

    Perfect: Socketed (3). Variables: 540-721 Defense, +150-225 Defense

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  50. Natalya's Shadow - Unid
    $0.00

    Variables: 540-721 Defense, +150-225 Defense, Socketed (1-3)

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  51. Ormus' Robe
    $0.00

    Variables: 371-487 Defense, +10-20 Defense, +10-15% to Cold Skill Damage, +10-15% to Fire Skill Damage, +10-15% to Lightning Skill Damage, Regenerate Mana 10-15%, +3 bonus to a random Sorceress skill

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  52. Ormus' Robes +15% to all 3 skills
    $0.00

    Perfect: +15% to Cold/Fire/Lightning Skill Damage. variables: Defense: 371-487, +10-20 Defense, Regenerate Mana 10-15%, +3 bonus to a random Sorceress skill

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  53. Ormus' Robes +15% to cold and fire skills
    $0.00

    Perfect: +15% to Cold/Fire Skill Damage. variables: Defense: 371-487, +10-20 Defense, +10-15% to Lightning Skill Damage, Regenerate Mana 10-15%, +3 bonus to a random Sorceress skill

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  54. Ormus' Robes +15% to cold skill
    $0.75
    Perfect: +15% to Cold Skill Damage. variables: Defense: 371-487, +10-20 Defense, +10-15% to Fire Skill Damage, +10-15% to Lightning Skill Damage, Regenerate Mana 10-15%, +3 bonus to a random Sorceress skill Learn More
  55. Ormus' Robes +15% to fire and lightning skills
    $0.00

    Perfect: +15% to Fire/Lightning Skill Damage. variables: Defense: 371-487, +10-20 Defense, +10-15% to Cold Skill Damage, Regenerate Mana 10-15%, +3 bonus to a random Sorceress skill

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  56. Ormus' Robes +15% to fire skill
    $0.75
    Perfect: +15% to Fire Skill Damage. variables: Defense: 371-487, +10-20 Defense, +10-15% to Cold Skill Damage, +10-15% to Lightning Skill Damage, Regenerate Mana 10-15%, +3 bonus to a random Sorceress skill Learn More
  57. Ormus' Robes +15% to lightning and cold skills
    $0.00

    Perfect: +15% to Cold/Lightning Skill Damage. variables: Defense: 371-487, +10-20 Defense, +10-15% to Fire Skill Damage, Regenerate Mana 10-15%, +3 bonus to a random Sorceress skill

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  58. Ormus' Robes +15% to lightning skill
    $0.75
    Perfect: +15% to Lightning Skill Damage. variables: Defense: 371-487, +10-20 Defense, +10-15% to Cold Skill Damage, +10-15% to Fire Skill Damage, Regenerate Mana 10-15%, +3 bonus to a random Sorceress skill Learn More
  59. Ormus' Robes - 15% to Cold &+3 Blizzard
    $0.00

    Perfect: +15% to Cold Skill Damage, +3 Blizzard skill, Variables: 371-487 Defense, +10-20 Defense, +10-15% to Fire Skill Damage, +10-15% to Lightning Skill Damage, Regenerate Mana 10-15%.

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  60. Ormus' Robes - 15% to Fire &+3 Enchant
    $0.00

    Perfect: +15% to Fire Skill Damage, +3 Enchant skill, Variables: 371-487 Defense, +10-20 Defense, +10-15% to Cold Skill Damage, +10-15% to Lightning Skill Damage, Regenerate Mana 10-15%.

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  61. Ormus' Robes - 15% to Fire &+3 Fire Ball
    $0.00

    Perfect: +15% to Fire Skill Damage, +3 Fire Ball skill, Variables: 371-487 Defense, +10-20 Defense, +10-15% to Cold Skill Damage, +10-15% to Lightning Skill Damage, Regenerate Mana 10-15%.

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  62. Ormus' Robes - 15% to Lightning &+3 Chain Lightning
    $0.00

    Perfect: +15% to Lightning Skill Damage, +3 Chain Lightning skill, Variables: 371-487 Defense, +10-20 Defense, +10-15% to Fire Skill Damage, +10-15% to Cold Skill Damage, Regenerate Mana 10-15%.

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  63. Ormus' Robes - 15% to Lightning &+3 Lightning
    $0.00

    Perfect: +15% to Lightning Skill Damage, +3 Lightning skill, Variables: 371-487 Defense, +10-20 Defense, +10-15% to Fire Skill Damage, +10-15% to Cold Skill Damage, Regenerate Mana 10-15%.

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  64. Que-Hegan's Wisdom
    $0.00

    Variables: +140-160% Enhanced Defense, Magic Damage Reduced By 6-10

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